After watching and waiting my boy Ryu is back and with a bang in 2012 Apology Edition. I was messing around with Gouken and some hit me, Gouken is really dependent on frame traps and other gimmicks since he can't convert off light hits. It really kinda sucks plus he has poor reversal options. So I may have to look at switching out Gouken for Ryu.
Ryu is pretty simple up front but does have some solid mixups and frame traps of his own. Meanwhile Cammy waits in the wings. According to Daigo Cammy and Ryu are both some of the strongest characters in the game. It's one mans opinion so take it with a grain of salt, although this is Daigo talking so that merits a heap of motherfucking salt.
Wednesday, December 28, 2011
Monday, December 26, 2011
Season's Greetings, and may the new year bring you a new UMvC3 team.
How's it going people? Just wanted wish everyone reading this a Merry Christmas!
So I've been spending the better part of the last few weeks working on UMvC3. I've been doing a lot of work trying to find characters that I like and that I can make a viable team from. So I essentially started with Dr. Doom who is a solid character with somewhat easy execution, and played around with a number of other characters including Nova and Wesker.
After a few weeks of work with various characters and gradually increasing my execution, I played with one character that I never thought I would mess with due to the reportedly high execution requirements. C.Viper.
The reports of her difficulty are not an exaggeration. Her B&B combos are not the hardest thing in the world they just require specific timing of air dashes and fast fingers. What makes her really high execution is some stuff you might have seen from MarlinPie, that would be the rapid seismo.
So a neat little trick of a lot of Vipers moves are that they are jump cancelable. So if you want to you can do a seismo, input a jump and before the jump comes out, cancel to another seismo. It's really difficult, but it provides her with a really good zoning tool. I'm still working on that trick. But the short answer is that I've found probably what will be my point character in Viper.
I'm still working on the third character, right now I'm running a variation on MarlinPies teams using Viper/Doom/Ammy. I'm going to keep focusing on Viper/Doom but I'm going to experiment with Magneto and Iron Man. I got rocked by an Iron Man a few weeks ago and it makes me think that the character is not as bad as everyone thinks.
Anyways, signing out for now. Check out twitch.tv/vgbootcamps I'll be on that stream from time to time playing and hopefully commentating in the near future.
Happy Holidays!
So I've been spending the better part of the last few weeks working on UMvC3. I've been doing a lot of work trying to find characters that I like and that I can make a viable team from. So I essentially started with Dr. Doom who is a solid character with somewhat easy execution, and played around with a number of other characters including Nova and Wesker.
After a few weeks of work with various characters and gradually increasing my execution, I played with one character that I never thought I would mess with due to the reportedly high execution requirements. C.Viper.
The reports of her difficulty are not an exaggeration. Her B&B combos are not the hardest thing in the world they just require specific timing of air dashes and fast fingers. What makes her really high execution is some stuff you might have seen from MarlinPie, that would be the rapid seismo.
So a neat little trick of a lot of Vipers moves are that they are jump cancelable. So if you want to you can do a seismo, input a jump and before the jump comes out, cancel to another seismo. It's really difficult, but it provides her with a really good zoning tool. I'm still working on that trick. But the short answer is that I've found probably what will be my point character in Viper.
I'm still working on the third character, right now I'm running a variation on MarlinPies teams using Viper/Doom/Ammy. I'm going to keep focusing on Viper/Doom but I'm going to experiment with Magneto and Iron Man. I got rocked by an Iron Man a few weeks ago and it makes me think that the character is not as bad as everyone thinks.
Anyways, signing out for now. Check out twitch.tv/vgbootcamps I'll be on that stream from time to time playing and hopefully commentating in the near future.
Happy Holidays!
Tuesday, December 6, 2011
Season's Beating, UMvC3 and AE 2012
Greetings everyone,
It's been a while since I last updated my blog. But I've been a little busy with work and other such things. But on a brighter note, Season's Beatings was a ton of fun. I got to meet a bunch of my favorite players and got in some great matches with a variety of people.
As far as my performance goes, I know I went in woefully unprepared. My first round was found against a solid Chun player. I lost in convincing fashion. My second match was versus another young Chun player, who was doing his best but threw out some random Ultra's and while I punished her I know I should have made that match a blow out. My last match was versus a great Ryu, I completely forgot my fundamentals and went into autopilot and got blown up as a result.
I know as a player I have a lot of growing up to do, I have a bad tendency to loose focus of my opponent. I stop watching their character and go to autopilot, it's a bad habit.
On the brighter side of things though, I started playing UMvC3 and I rather enjoy the game. I'm still kind of in the process of soul searching for a team. I have a couple characters figured out, Doom is always the most solid of my characters, with Strider providing support with his teleport kick assist. Strider is a little hard to control and lends himself to lots of resets and mixups. My final slot I belive I may have to give to Vergil, I have to test some things out but I think he will work out well, need to get to the lab for that.
Most importantly AE will be getting the 2012 patch in just about a week and I am very excited. With the new patch I'm going to take a look at making Gouken my main, with Evil Ryu as a secondary. Gouken hit's like a truck and lend himself to a more controlled pace where he can zone with a fireball game and explode for a ridiculous amount of damage. Evil Ryu is someone I'm interested in after seeing Mr. Naps do a fantastic job with him. He's like Ryu but has way more damage potential, from a solid FADC combo he can easily rack up around 400 dmg.
My final thought for the night is towards a new arcade stick, I think I'm going for the Eightarc Quanba which is already dual modded and has gotten solid reviews from people. I need to have a PS3 compatible stick, I found out recently that my converter tends to drop inputs. On a related topic I pretty much am going to have to starting making my way out to our local gathering place Xanadu Games and play on PS3's more. Also we have some great players for both games out there.
That's about all for tonight, Peace
Jon
It's been a while since I last updated my blog. But I've been a little busy with work and other such things. But on a brighter note, Season's Beatings was a ton of fun. I got to meet a bunch of my favorite players and got in some great matches with a variety of people.
As far as my performance goes, I know I went in woefully unprepared. My first round was found against a solid Chun player. I lost in convincing fashion. My second match was versus another young Chun player, who was doing his best but threw out some random Ultra's and while I punished her I know I should have made that match a blow out. My last match was versus a great Ryu, I completely forgot my fundamentals and went into autopilot and got blown up as a result.
I know as a player I have a lot of growing up to do, I have a bad tendency to loose focus of my opponent. I stop watching their character and go to autopilot, it's a bad habit.
On the brighter side of things though, I started playing UMvC3 and I rather enjoy the game. I'm still kind of in the process of soul searching for a team. I have a couple characters figured out, Doom is always the most solid of my characters, with Strider providing support with his teleport kick assist. Strider is a little hard to control and lends himself to lots of resets and mixups. My final slot I belive I may have to give to Vergil, I have to test some things out but I think he will work out well, need to get to the lab for that.
Most importantly AE will be getting the 2012 patch in just about a week and I am very excited. With the new patch I'm going to take a look at making Gouken my main, with Evil Ryu as a secondary. Gouken hit's like a truck and lend himself to a more controlled pace where he can zone with a fireball game and explode for a ridiculous amount of damage. Evil Ryu is someone I'm interested in after seeing Mr. Naps do a fantastic job with him. He's like Ryu but has way more damage potential, from a solid FADC combo he can easily rack up around 400 dmg.
My final thought for the night is towards a new arcade stick, I think I'm going for the Eightarc Quanba which is already dual modded and has gotten solid reviews from people. I need to have a PS3 compatible stick, I found out recently that my converter tends to drop inputs. On a related topic I pretty much am going to have to starting making my way out to our local gathering place Xanadu Games and play on PS3's more. Also we have some great players for both games out there.
That's about all for tonight, Peace
Jon
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